AI Insights · Timothy · January 2022
Top 5 Entertainment Mascot Games on Android in Chile for Q4 2021
Discover the performance trends of the top 5 entertainment mascot games on Android in Chile for Q4 2021, including insights on downloads, revenue, and active users.
In Q4 2021, the top 5 entertainment mascot games on Android in Chile showcased varying performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed look at how each app fared during this period, based on data from Sensor Tower.
Angry Birds Dream Blast from Rovio Entertainment Corporation experienced fluctuating weekly revenue, peaking at around $2.8K in early November and ending the quarter around $2.3K. Weekly downloads saw a decline from 823 in mid-October to approximately 501 by the end of December. Active users initially decreased from 9K to 6.8K in mid-November before a slight recovery to 6.8K by the end of December.
Disney Emoji Blitz Game by Jam City, Inc. had a mixed quarter. Weekly revenue peaked at approximately $541 in late November, with a noticeable drop to $306 by the end of December. Downloads started at 271 in late September and decreased significantly to 180 by the end of the year. Active users showed a slight decline, starting from 3.9K and ending the quarter at around 3.7K.
Sonic Forces: PvP Battle Race by SEGA had a relatively stable revenue trend, peaking at $479 in mid-December and ending the quarter at $257. Downloads were robust, starting at 4.1K in late September and peaking at 7.8K in early November, before settling at around 5.9K by the end of December. Active users saw a significant increase, starting from 39.2K and peaking at 50.8K in early November, before ending the quarter at 45.6K.
Sonic Dash Endless Runner Game, also by SEGA, had modest revenue growth, peaking at $267 in early November and ending at $137 by the end of December. Downloads remained strong throughout the quarter, starting at 8.9K and peaking at 11.4K in late October, before settling at 8K by the end of the year. Active users were consistently high, starting at 160.9K and ending the quarter at 166.6K.
Lastly, My Little Pony: Magic Princess by Gameloft SE saw a stable revenue trend, peaking at $225 in mid-October and ending the quarter at $139. Downloads started at 1.1K and showed a slight decline to 1K by the end of December. Active users remained relatively stable, starting from 12.8K and ending the quarter at around 12.5K.
For more detailed insights and data, visit Sensor Tower.